Joined: 9/18/2012(UTC) Posts: 7
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Hello there! Yesterday I downloaded DE and had some issues with my account, until I figured out, I had to create a new one on old.deltaengine.net, now the content manager seems to work fine, but: Everytime I compile a sample, the content manager asks me to download the missing files, and when I press the OK button, I have a blank black screen in my window. But I can here sounds ( for example in Blocks ), and my input is recognized. Here is my log from Blocks:
Quote: Program: SimpleGameExample v0.9.5.0 Modules: Graphic=OpenTK, Input=Windows, Audio=OpenTK, Video=, Physics= Start Time: 2012-09-19 17:38:55 Platform: Windows, 2 CPU Cores, 32 bit (on 64 bit OS), Windows 7 v7601 Service Pack 1, Resolution: 1024, 744, VS: 2, PS: 2 User: Admin (CLAIRE)
00.079 Warning: Unable to find shader with flags: UI2D, ColoredVertices. Trying to use one of the 6 best matching fallback shaders (basic, line, textured, colored, 2d, 3d) at Delta.ContentSystem.Rendering.ShaderData.Get(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags shaderFlags) at Delta.Graphics.Basics.Shader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags) at Delta.Graphics.BaseOpenGL.BaseOpenGLShader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags) at Delta.Graphics.OpenTK.OpenTKShader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags) at Delta.Engine.Dynamic.Factory.wXsArc1qsjGsLtGLTkR(System.Type , System.Reflection.BindingFlags , System.Object , System.Object , System.Object ) at Delta.Engine.Dynamic.Factory.Create(System.Type classToCreate, System.Object argument) at Delta.Engine.Dynamic.Factory.Create(System.Object argument) at Delta.Graphics.Basics.Shader.Create(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags shaderFlags) at Delta.Rendering.Basics.Materials.Material2DColored..ctor(System.String setDiffuseMapName) D:\Dokumente\Delta Engine 0.95\DeltaEngine\Samples\SimpleGameExample\Game.cs(40,3): at SimpleGameExample.Game..ctor() D:\Dokumente\Delta Engine 0.95\DeltaEngine\Samples\SimpleGameExample\Program.cs(16,4): at SimpleGameExample.Program.Main()
00.097 Warning: Failed to find content file for 'TexturedColoredShader2D' (Shader), can only use fallback until the content is downloaded. 00.012 Warning: Unable to load shader Shader TexturedColoredShader2D (Basic), we need a valid name and shader code= 00.064 Warning: Failed to find content file for 'DefaultFont' (Font), can only use fallback until the content is downloaded. 00.072 Warning: Unable to load font data, because the font content 'DefaultFont' has no file data and also no font children! 00.158 Warning: Cannot render with uninitialized shader: Shader TexturedColoredShader2D (Basic) at Delta.Graphics.OpenTK.OpenTKShader.Render(Delta.Engine.Dynamic.RunDelegate renderDelegate) at Delta.Rendering.MaterialManager+Layer.Render() at Delta.Rendering.MaterialManager.INI90qHHdf89ZVGM1XO(System.Object ) at Delta.Rendering.MaterialManager.Run() at Delta.Engine.Dynamic.DynamicModule.AgRyDJG048Yrfc4wg0(System.Object ) at Delta.Engine.Dynamic.DynamicModule.RunWithChildrenFirst() at Delta.Graphics.Graphic.RUjJrFXqCa4TyhTAcT(System.Object ) at Delta.Graphics.Graphic.Run() at Delta.Engine.Application.t1RLqx4HFZc9EGCIvTd(System.Object ) at Delta.Engine.Application.Run() at Delta.Engine.Application.StartExecutionLoop() at Delta.Platforms.Windows.WindowsApplication.DgtyM46Q6uMwXJ4L6rk(System.Object ) at Delta.Platforms.Windows.WindowsApplication.StartExecutionLoop() at Delta.Engine.Application.Start(Delta.Engine.Dynamic.DynamicModule initialModule) D:\Dokumente\Delta Engine 0.95\DeltaEngine\Samples\SimpleGameExample\Program.cs(16,4): at SimpleGameExample.Program.Main()
And here from AdvencedGameExample ( because there are a few other bus )
Quote: Program: AdvancedGameExample v0.9.5.0 Modules: Graphic=OpenTK, Input=Windows, Audio=OpenTK, Video=, Physics=Jitter Start Time: 2012-09-19 17:35:00 Platform: Windows, 2 CPU Cores, 32 bit (on 64 bit OS), Windows 7 v7601 Service Pack 1 User: Admin (CLAIRE)
00.003 Warning: The assembly 'Delta.Rendering.Effects' version '0.9.3.17' does not fit the current engine version '0.9.5.0'. Make sure you do not use outdated Delta Engine assembly files, which could cause problems when methods are removed or changed. 12.654 Warning: Unable to find shader with flags: Basic. Trying to use one of the 6 best matching fallback shaders (basic, line, textured, colored, 2d, 3d) at Delta.ContentSystem.Rendering.ShaderData.Get(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags shaderFlags) D:\Dokumente\Delta Engine 0.95\DeltaEngine\Graphics\Basics\Shader.cs(140,3): at Delta.Graphics.Basics.Shader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags) at Delta.Graphics.BaseOpenGL.BaseOpenGLShader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags) at Delta.Graphics.OpenTK.OpenTKShader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags) at Delta.Engine.Dynamic.Factory.wXsArc1qsjGsLtGLTkR(System.Type , System.Reflection.BindingFlags , System.Object , System.Object , System.Object ) at Delta.Engine.Dynamic.Factory.Create(System.Type classToCreate, System.Object argument) at Delta.Engine.Dynamic.Factory.Create(System.Object argument) D:\Dokumente\Delta Engine 0.95\DeltaEngine\Graphics\Basics\Shader.cs(181,4): at Delta.Graphics.Basics.Shader.Create(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags shaderFlags) D:\Dokumente\Delta Engine 0.95\DeltaEngine\Graphics\Basics\Shader.cs(38,5): at Delta.Graphics.Basics.Shader.Create(System.String shaderName) at Delta.Rendering.Models.Mesh.CreateSegmentedPlane(System.String setName, System.Single setWidth, System.Single setDepth, System.Int32 setSegments, System.Boolean uvForEachSegment, Delta.Utilities.Datatypes.Color setColor, Delta.ContentSystem.Rendering.MaterialData setMaterialData) D:\Dokumente\Delta Engine 0.95\DeltaEngine\Samples\AdvancedGameExample\Game.cs(47,3): at AdvancedGameExample.Game..ctor() D:\Dokumente\Delta Engine 0.95\DeltaEngine\Samples\AdvancedGameExample\Program.cs(23,4): at AdvancedGameExample.Program.Main()
12.685 Warning: Failed to find content file for 'TexturedShader3D' (Shader), can only use fallback until the content is downloaded. 00.016 Warning: Unable to load shader Shader TexturedShader3D (Basic), we need a valid name and shader code= 00.065 Warning: Failed to find content file for 'DefaultFont' (Font), can only use fallback until the content is downloaded. 00.073 Warning: Unable to load font data, because the font content 'DefaultFont' has no file data and also no font children! 00.171 Warning: Cannot render with uninitialized shader: Shader TexturedShader3D (Basic) at Delta.Graphics.OpenTK.OpenTKShader.Render(Delta.Engine.Dynamic.RunDelegate renderDelegate) at Delta.Rendering.MaterialManager+Layer.Render() at Delta.Rendering.MaterialManager.INI90qHHdf89ZVGM1XO(System.Object ) at Delta.Rendering.MaterialManager.Run() at Delta.Engine.Dynamic.DynamicModule.AgRyDJG048Yrfc4wg0(System.Object ) at Delta.Engine.Dynamic.DynamicModule.RunWithChildrenFirst() at Delta.Graphics.Graphic.RUjJrFXqCa4TyhTAcT(System.Object ) at Delta.Graphics.Graphic.Run() at Delta.Engine.Application.t1RLqx4HFZc9EGCIvTd(System.Object ) at Delta.Engine.Application.Run() at Delta.Engine.Application.StartExecutionLoop() at Delta.Platforms.Windows.WindowsApplication.DgtyM46Q6uMwXJ4L6rk(System.Object ) at Delta.Platforms.Windows.WindowsApplication.StartExecutionLoop() at Delta.Engine.Application.Start(Delta.Engine.Dynamic.DynamicModule initialModule) D:\Dokumente\Delta Engine 0.95\DeltaEngine\Samples\AdvancedGameExample\Program.cs(23,4): at AdvancedGameExample.Program.Main()
I hope, you can help me, and this is helping the engine :D
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