Originally Posted by: Benjamin Nitschke (DeltaEngine) 
I guess this issue has to be fixed as well. The Launcher should save the last used path and you should not need to enter it every time!
It doesn't remember the entry point either, if you're making a list :)
Here's what I get when I try to receive the build files individually:
Code:<snip>
01:09.809 Build done. Sending 201 build result files back to client.
01:09.857 File 'csogg.dll' received and saved (24.00 KB).
01:10.559 File 'csvorbis.dll' received and saved (80.00 KB).
01:10.962 File 'OpenAL32.dll' received and saved (106.52 KB).
01:11.713 File 'wrap_oal.dll' received and saved (434.52 KB).
01:12.886 File 'OpenTK.dll' received and saved (2.59 MB).
01:12.894 File 'Content\ContentMetaData.xml' received and saved (55.98 KB).
01:12.896 File 'Content\Settings.xml' received and saved (1.24 KB).
01:12.898 File 'Content\InputSettings.xml' received and saved (6.94 KB).
01:12.900 File 'Content\EngineTypeList.xml' received and saved (7.98 KB).
01:12.902 File 'Content\Localization.xml' received and saved (658 Bytes).
01:12.903 File 'Content\LineShader2D.DeltaShader' received and saved (348 Bytes).
01:12.904 File 'Content\TexturedShader2D.DeltaShader' received and saved (438 Bytes).
01:12.905 File 'Content\LineShader3D.DeltaShader' received and saved (348 Bytes).
01:12.908 File 'Content\DefaultFont_12_48.xml' received and saved (26.60 KB).
01:12.911 File 'Content\DefaultFont_12_48.dxt5' received and saved (45.00 KB).
01:12.913 File 'Content\DirectionalTextured.DeltaShader' received and saved (805 Bytes).
01:12.915 File 'Content\SkinnedTextured.DeltaShader' received and saved (701 Bytes).
01:12.917 File 'Content\DirectionalTexturedSkinned.DeltaShader' received and saved (1.18 KB).
01:12.918 File 'Content\TexturedColoredShader2D.DeltaShader' received and saved (588 Bytes).
01:12.920 File 'Content\TexturedColoredShader3D.DeltaShader' received and saved (588 Bytes).
01:12.922 File 'Content\TexturedShader3D.DeltaShader' received and saved (438 Bytes).
01:14.798 File 'Content\AtlasTexture0.dxt5' received and saved (2.57 MB).
As you can see, my download rate isn't especially bad - even for OpenTK.dll, say.
At this point, I watched my bandwidth stats and it reported me downloading between about 200-500kB/sec for about 10 seconds (ie from timestamp 01:14 to 01:24 were it logged), and then upload & download just dropped to zero. The last time I tried it I didn't even get the connection lost message, it just sat at 0 up / 0 down with no error at all.
Edit: Just tried it 3 times and, on this occasion, all three times AtlasTexture0.dxt5 was the last file I received. I don't know if that means the fact it took 2+ seconds to receive each time caused the problem (OpenTK.dll took more than a second each time but didn't halt the process), or whether the problem was caused by the subsequent file.
Edit 2: On a tangentially related note, what forces an Atlas regeneration? I deleted a content item and the Atlas didn't automatically reform without it. I then deleted the Altas item in the Content Manager to force it to regenerate and it didn't come back...
Edited by user Monday, April 9, 2012 3:10:27 AM(UTC)
| Reason: Not specified