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Offline Benjamin  
#1 Posted : Saturday, December 31, 2011 8:21:47 PM(UTC)
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v0.9.2 beta was released today with updated Launcher, ContentManager and SampleBrowser.
For more details and all features and bugfixes see http://DeltaEngine.net/Wiki.v0-9-2.ashx
All tools and assemblies are included in the download.
The automated installer is coming shortly, see http://DeltaEngine.net/Download

Update 2012-01-01: A client update (v0.9.2.1) is available now (see nightly releases or just redownload the release), which fixes some of the remaining issues with some new features (OptionalAssemblyPath searching was broken and causes many samples and test not to work properly on clean installations). Server side issues also have been fixed (some users were unable to create or delete content projects, also the Launcher was broken with missing XNA assembly error): http://deltaengine.codep...eControl/list/changesets

Update 2012-01-02: Another update (v0.9.2.2) was added today fixing some more issues. Thanks for the testers, especially BFoX, internetfreak, Rallfried and Judge. There is also an installer now available at http://DeltaEngine.net/Download
For more details see: http://deltaengine.codep...eControl/list/changesets

Edited by user Tuesday, January 3, 2012 2:10:58 AM(UTC)  | Reason: Not specified

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Offline zato_1one  
#2 Posted : Monday, January 2, 2012 6:25:16 PM(UTC)
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Can you estimate when marketplace will be available? Because the licensing is still not clear. So, I decide to still using Unity for my current project. But I'm still eagerly waiting for DE to release version which fully support iOS, Android and WP7. Smile
Offline Benjamin  
#3 Posted : Monday, January 2, 2012 7:16:10 PM(UTC)
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Originally Posted by: zato_1one Go to Quoted Post
Can you estimate when marketplace will be available? Because the licensing is still not clear. So, I decide to still using Unity for my current project. But I'm still eagerly waiting for DE to release version which fully support iOS, Android and WP7. Smile


Well, the Marketplace is available, we just have not opened it up for everyone. It is not decided yet if we do so for v0.9.3 (we probably will). So everything goes well all users will have the option to use the Marketplace for a small cost (at least for Windows, Emulators, iOS, Android and WP7). Active Forum users will obviously come first and get support first Cool
Offline bfox  
#4 Posted : Monday, January 2, 2012 7:16:59 PM(UTC)
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When i can download image animation ?=)
Russian game developer.
Давайте делать игры в команде. Идет набор.
Offline Benjamin  
#5 Posted : Monday, January 2, 2012 7:26:06 PM(UTC)
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Good question, we have planed a lot more ContentSystem updates this month (atlas generation, image animations, 3d content, shaders, fonts, etc.) because our game teams need these features as well. It probably will take a week or two until we can focus on this, for details see: http://DeltaEngine.net/v0-9-3
Offline bfox  
#6 Posted : Monday, January 2, 2012 7:34:25 PM(UTC)
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Originally Posted by: Benjamin Nitschke (DeltaEngine) Go to Quoted Post
Good question, we have planed a lot more ContentSystem updates this month (atlas generation, image animations, 3d content, shaders, fonts, etc.) because our game teams need these features as well. It probably will take a week or two until we can focus on this, for details see: http://DeltaEngine.net/v0-9-3

Yes content is priority especially the animation. Plz nightly release when animation will be readyThumpUp
Russian game developer.
Давайте делать игры в команде. Идет набор.
Offline elasto  
#7 Posted : Tuesday, January 24, 2012 5:47:45 AM(UTC)
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Is v0.9.3 still on target for the end of the month?

Also, is the marketplace still planned to go public with v0.9.3?

Edited by user Tuesday, January 24, 2012 5:48:42 AM(UTC)  | Reason: Not specified

Offline Benjamin  
#8 Posted : Tuesday, January 24, 2012 12:22:26 PM(UTC)
Benjamin

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Yes, each month there will be a release, no matter how much is done (that is why we have nightly releases, to reduce the surprises). v0.9.3 is coming next week (Monday or Tuesday). I will probably focus more on the remaining content issues and then test our working platforms (mostly Android, which has used in several projects this month already like the Soulcraft release, but WP7 was also working late last year, iOS is still a bit untested, it compiles but I don't think I have enough time to test everything as our platform guy is sick at the moment).

The Marketplace was already working in November, but we will cut it down for v0.9.3 to a manual system. However, if anyone wants to use it already (public platform support is still very much in beta), it will be open to everyone.
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