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Offline Benjamin  
#1 Posted : Friday, August 8, 2014 12:18:10 AM(UTC)
Benjamin

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The EnvDTE80 assembly belongs to Visual Studio (2008 and up), which I guess you do not have installed. There must be some .dll file in your bin\Debug\ folder that needs it. The engine does not need this, but maybe one of the Editor plugins uses it. Can you debug the issue and tell us which assembly was trying to be load in LoadDependentAssemblies(Assembly assembly, List`1 assemblies)?

Anyway, try to use the engine without the Editor, the Editor is not compatible with the next release, which works much differently. Will forward this to the Editor team for a more specific answer.

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Offline TankDeadeye  
#2 Posted : Friday, August 8, 2014 2:18:20 AM(UTC)
TankDeadeye

Joined: 8/7/2014(UTC)
Posts: 5
Location: California

so if the engine is the problem because of a lack of visual studio i will just try to get it
now about the using the engine without the editor how do i do this? like whats the exe file name i should be looking for?

Edit: i have no clue how to preform proper debugging if you are asking this i might need some steps written down i know im a noob

Edited by user Friday, August 8, 2014 2:22:22 AM(UTC)  | Reason: Not specified

Offline Benjamin  
#3 Posted : Friday, August 8, 2014 4:36:16 AM(UTC)
Benjamin

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We have tutorials for that: http://deltaengine.net/learn follow the first steps and then the tutorials to get started.

Can you start one of the sample games? Like LogoApp, Blocks, Breakout, etc? If they work, everything is okay with your setup. As I said the Editor team will get back to you about your EnvDTE80 assembly missing error (you could also try to download it from somewhere).
Offline TankDeadeye  
#4 Posted : Friday, August 8, 2014 10:15:36 AM(UTC)
TankDeadeye

Joined: 8/7/2014(UTC)
Posts: 5
Location: California

i will try to run the logo app now and get back to you
Offline TankDeadeye  
#5 Posted : Friday, August 8, 2014 10:19:32 AM(UTC)
TankDeadeye

Joined: 8/7/2014(UTC)
Posts: 5
Location: California

ok tested and the games work
Offline Damn Damion  
#6 Posted : Friday, March 3, 2017 10:43:33 PM(UTC)
Damn Damion

Joined: 3/2/2017(UTC)
Posts: 1

Confused I have installed Visual Studio(15) but it still happens.Confused



error:

Autofac.Core.DependencyResolutionException: An exception was thrown while invoking the constructor 'Void .ctor(DeltaEngine.Core.Window)' on type 'OpenGLDevice'. ---> 1, 1 (See inner exception for details.) ---> DeltaEngine.Graphics.OpenGL.OpenGLDevice+ResolutionRequestFailedCouldNotFindResolution: 1, 1
bei DeltaEngine.Graphics.OpenGL.OpenGLDevice.SetViewport(Size viewportSize)
bei DeltaEngine.Graphics.OpenGL.OpenGLDevice..ctor(Window window)
bei lambda_method(Closure , Object[] )
bei Autofac.Core.Activators.Reflection.ConstructorParameterBinding.Instantiate()
--- Ende der internen Ausnahmestapelüberwachung ---
bei Autofac.Core.Activators.Reflection.ConstructorParameterBinding.Instantiate()
bei Autofac.Core.Activators.Reflection.ReflectionActivator.ActivateInstance(IComponentContext context, IEnumerable`1 parameters)
bei Autofac.Core.Resolving.InstanceLookup.Activate(IEnumerable`1 parameters)
bei Autofac.Core.Resolving.InstanceLookup.<Execute>b__0()
bei Autofac.Core.Lifetime.LifetimeScope.GetOrCreateAndShare(Guid id, Func`1 creator)
bei Autofac.Core.Resolving.InstanceLookup.Execute()
bei Autofac.Core.Resolving.ResolveOperation.GetOrCreateInstance(ISharingLifetimeScope currentOperationScope, IComponentRegistration registration, IEnumerable`1 parameters)
bei Autofac.Core.Resolving.ResolveOperation.Execute(IComponentRegistration registration, IEnumerable`1 parameters)
bei Autofac.Core.Lifetime.LifetimeScope.ResolveComponent(IComponentRegistration registration, IEnumerable`1 parameters)
bei Autofac.Core.Container.ResolveComponent(IComponentRegistration registration, IEnumerable`1 parameters)
bei Autofac.ResolutionExtensions.TryResolveService(IComponentContext context, Service service, IEnumerable`1 parameters, Object& instance)
bei Autofac.ResolutionExtensions.ResolveService(IComponentContext context, Service service, IEnumerable`1 parameters)
bei DeltaEngine.Platforms.Resolver.Resolve[BaseType]()
bei DeltaEngine.Platforms.AppRunner.get_Device()
bei DeltaEngine.Platforms.AppRunner.RunTick()
bei DeltaEngine.Platforms.AppRunner.Run()
bei DeltaEngine.Editor.EditorView.StartViewportAndWaitUntilWindowIsClosed()
bei DeltaEngine.Editor.EditorView.TryStartViewportAndBlock()
bei DeltaEngine.Editor.EditorView.StartEngineAndBlock()

What should I do?


please help me I'm coming up in programming and want to start soon ThumpUp

Thank you!

p.s. it says "bei" 'cause I'm German

Edited by user Friday, March 3, 2017 10:47:02 PM(UTC)  | Reason: forgot sth

Offline Benjamin  
#7 Posted : Saturday, March 4, 2017 6:02:47 PM(UTC)
Benjamin

Medals: Admin

Joined: 8/20/2011(UTC)
Posts: 1,421
Location: Hannover

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Was thanked: 97 time(s) in 92 post(s)
Hi Damn Damion,

Not sure what is causing this, we have not been using that code for 4 years now. It looks like a wrong resolution was requested, maybe the data in the Settings.xml (check your Documents folder for a /DeltaEngine/Editor/ folder and check the Settings.xml in there, the log there should also help explain any error).

Anyway, we cannot recommend using the Editor, try to follow the tutorials and use VS2015 directly with the trick to use DiskContentLoader as described here:
https://forum.deltaengin...stst1840_Don-t-work.aspx
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