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Offline pglaspey  
#1 Posted : Wednesday, October 9, 2013 3:45:13 AM(UTC)
pglaspey

Joined: 10/9/2013(UTC)
Posts: 1

I am running SharpDX download from codeplex in debug mode in VS 2012. I get this error on asteroids, blocks, and breakout...not sure about the rest.


Content Loader Exception

DeltaEngine.Content.ContentLoader.ContentNotFound was unhandled
HResult=-2146233088
Message=DefaultButtonBackground
Source=DeltaEngine
StackTrace:
at DeltaEngine.Content.ContentLoader.LoadMetaDataAndContent(ContentData contentData) in c:\Users\Sixten\Downloads\deltaenginesharpdx-824212c2f0b0\deltaenginesharpdx_824212c2f0b0\Content\ContentLoader.cs:line 130
at DeltaEngine.Content.ContentLoader.LoadAndCacheContent(Type contentType, String contentName) in c:\Users\Sixten\Downloads\deltaenginesharpdx-824212c2f0b0\deltaenginesharpdx_824212c2f0b0\Content\ContentLoader.cs:line 114
at DeltaEngine.Content.ContentLoader.Load(Type contentClassType, String contentName) in c:\Users\Sixten\Downloads\deltaenginesharpdx-824212c2f0b0\deltaenginesharpdx_824212c2f0b0\Content\ContentLoader.cs:line 69
at DeltaEngine.Content.ContentLoader.Load[Content](String contentName) in c:\Users\Sixten\Downloads\deltaenginesharpdx-824212c2f0b0\deltaenginesharpdx_824212c2f0b0\Content\ContentLoader.cs:line 52
at DeltaEngine.Content.Material.Initialize(String shaderName, String imageOrAnimationName, Color defaultColor) in c:\Users\Sixten\Downloads\deltaenginesharpdx-824212c2f0b0\deltaenginesharpdx_824212c2f0b0\Content\Material.cs:line 48
at DeltaEngine.Content.Material..ctor(String shaderName, String imageOrAnimationName) in c:\Users\Sixten\Downloads\deltaenginesharpdx-824212c2f0b0\deltaenginesharpdx_824212c2f0b0\Content\Material.cs:line 30
at DeltaEngine.Scenes.UserInterfaces.Controls.Theme.Appearance..ctor(String materialName, Color color) in c:\Users\Sixten\Downloads\deltaenginesharpdx-824212c2f0b0\deltaenginesharpdx_824212c2f0b0\Scenes\UserInterfaces\Controls\Theme.cs:line 52
at DeltaEngine.Scenes.UserInterfaces.Controls.Theme.DefaultButtonAppearance(String name) in c:\Users\Sixten\Downloads\deltaenginesharpdx-824212c2f0b0\deltaenginesharpdx_824212c2f0b0\Scenes\UserInterfaces\Controls\Theme.cs:line 59
at DeltaEngine.Scenes.UserInterfaces.Controls.Theme..ctor() in c:\Users\Sixten\Downloads\deltaenginesharpdx-824212c2f0b0\deltaenginesharpdx_824212c2f0b0\Scenes\UserInterfaces\Controls\Theme.cs:line 21
at Breakout.MainMenu.SetUpTheme() in c:\Users\Sixten\Downloads\deltaenginesharpdx-824212c2f0b0\deltaenginesharpdx_824212c2f0b0\Samples\Breakout\MainMenu.cs:line 52
at Breakout.MainMenu.AddStartButton() in c:\Users\Sixten\Downloads\deltaenginesharpdx-824212c2f0b0\deltaenginesharpdx_824212c2f0b0\Samples\Breakout\MainMenu.cs:line 20
at Breakout.MainMenu..ctor() in c:\Users\Sixten\Downloads\deltaenginesharpdx-824212c2f0b0\deltaenginesharpdx_824212c2f0b0\Samples\Breakout\MainMenu.cs:line 13
at Breakout.Game..ctor(Window window, SoundDevice soundDevice) in c:\Users\Sixten\Downloads\deltaenginesharpdx-824212c2f0b0\deltaenginesharpdx_824212c2f0b0\Samples\Breakout\Game.cs:line 22
at Breakout.Program..ctor() in c:\Users\Sixten\Downloads\deltaenginesharpdx-824212c2f0b0\deltaenginesharpdx_824212c2f0b0\Samples\Breakout\Program.cs:line 15
at Breakout.Program.Main() in c:\Users\Sixten\Downloads\deltaenginesharpdx-824212c2f0b0\deltaenginesharpdx_824212c2f0b0\Samples\Breakout\Program.cs:line 20
at System.AppDomain._nExecuteAssembly(RuntimeAssembly assembly, String[] args)
at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args)
at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
InnerException:

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Offline Flavio Damasco  
#2 Posted : Thursday, October 10, 2013 10:07:00 AM(UTC)
Flavio Damasco

Joined: 5/15/2013(UTC)
Posts: 45
Location: Hannover

Was thanked: 2 time(s) in 2 post(s)
Hi, I am informing my colleagues of this support request ;)
UserPostedImage
Offline Steve  
#3 Posted : Thursday, October 10, 2013 11:59:28 AM(UTC)
Steve

Joined: 5/6/2013(UTC)
Posts: 15

Was thanked: 2 time(s) in 2 post(s)
Sorry for that, this is an error on our side.
We've updated some content on the server which is no longer compatible with the current release.
Please stay tuned for the next release, which is planned for tomorrow
Offline Benjamin  
#4 Posted : Thursday, October 10, 2013 7:59:12 PM(UTC)
Benjamin

Medals: Admin

Joined: 8/20/2011(UTC)
Posts: 1,421
Location: Hannover

Thanks: 18 times
Was thanked: 97 time(s) in 92 post(s)
I think the shader content loading is failing, you could switch to the DiskContentLoader and delete the shaders (fallback will be used) or just to go the Shader class and comment out the LoadData line and use the fallback instead there until the fix from Steve is coming.
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