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Offline fg_garda  
#1 Posted : Friday, May 31, 2013 10:37:23 PM(UTC)
fg_garda

Joined: 3/18/2013(UTC)
Posts: 29

Thanks: 5 times
Hallo,

after my first prototype, proposed for the April Contest, I'm back with a new release of Delta Ninja demo.
My purpose is to keep the project up-to-date with the latest Delta Engine release to include new features and deploy it for different platforms.
I've published the source on CodePlex (in a Git repository): https://deltaninja.codeplex.com/.

Release Notes:

* Update to Engine version 0.9.8.0.
* Improve level logic: now the increase of the difficulty is more linear.
* For each level there are 6 waves of logos.
* Now there are three categories of logo: Big (+1 point), Medium (+2 points ) and Small (+5 points and if you miss them they aren't counted as errors).
* Bonus +10 for critical cuts at the bottom of the screen (if the logo is falling)
* Display the level number.
* Improve code structure (but there is still much to do...).
* Some minor fixes.

Any advice would be appreciated. Many thanks!

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Offline Flavio Damasco  
#2 Posted : Monday, June 3, 2013 9:55:57 AM(UTC)
Flavio Damasco

Joined: 5/15/2013(UTC)
Posts: 45
Location: Hannover

Was thanked: 2 time(s) in 2 post(s)
This is very cool! ThumpUp

I can't wait to try it!
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Offline fg_garda  
#3 Posted : Monday, June 3, 2013 1:39:20 PM(UTC)
fg_garda

Joined: 3/18/2013(UTC)
Posts: 29

Thanks: 5 times
I've just release the version 0.1.1.0:

* Updated to Engine 0.9.8.1 version.
* Deleted FakeBackground class (created to fix a Engine bug).
* Fixed +10 bonus: only for logo falling!
* Cleared some old fields in the MovingSprite class.

Smile
Offline Flavio Damasco  
#4 Posted : Wednesday, June 5, 2013 10:16:01 AM(UTC)
Flavio Damasco

Joined: 5/15/2013(UTC)
Posts: 45
Location: Hannover

Was thanked: 2 time(s) in 2 post(s)
Cool!
Can I suggest you to add a "Pause button"? I was needing it while trying it ;)
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Offline Benjamin  
#5 Posted : Wednesday, June 5, 2013 3:03:34 PM(UTC)
Benjamin

Medals: Admin

Joined: 8/20/2011(UTC)
Posts: 1,421
Location: Hannover

Thanks: 18 times
Was thanked: 97 time(s) in 92 post(s)
Very good game, see the Contest thread for details.
Offline fg_garda  
#6 Posted : Wednesday, June 5, 2013 10:49:07 PM(UTC)
fg_garda

Joined: 3/18/2013(UTC)
Posts: 29

Thanks: 5 times
Thanks guys, your engine is very cool and I love playing with it. ThumpUp

I planned these improvements:

- Adding unit tests
- Fixing and improve slicing
- Adding pause and resume commands during the play
- Adding black logo (you know, like a bomb!)
- Adding Save and restore records
- Adding super logo
- Adding combo points
- Improving the code

... but I think I'll need some help... so I'll post some questions in the appropriate forums. Confused
Offline Flavio Damasco  
#7 Posted : Thursday, June 6, 2013 10:05:17 AM(UTC)
Flavio Damasco

Joined: 5/15/2013(UTC)
Posts: 45
Location: Hannover

Was thanked: 2 time(s) in 2 post(s)
These ideas sounds great!
Don't hesitate to ask! ;)
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Offline fg_garda  
#8 Posted : Thursday, June 27, 2013 1:14:38 AM(UTC)
fg_garda

Joined: 3/18/2013(UTC)
Posts: 29

Thanks: 5 times
Hello,

I've just release the version 0.1.2.0:

* Updated to the 0.9.8.2 version of the Engine.
* Added new App icon.
* Added Pause command during playing (press 'space' or right click).
* Updated and simplify pages structure using the Menu class of the Engine. Removed all UI stuff no more used.
* Created HudScene for all UI entities during the match.
* Created Tests projects and a few test classes.
* Added folder lib for the references of the tests project.
* Added Delta Engine link and CodePlex project link... implemented a sort of logo link!
* Added About command and box.

Source code and release: deltaninja.codeplex.com/.

Sorry for the poor tests, but I'm studying how to implement them and I hope to improve the project in the next release. Bye.
Offline Flavio Damasco  
#9 Posted : Thursday, June 27, 2013 3:41:20 PM(UTC)
Flavio Damasco

Joined: 5/15/2013(UTC)
Posts: 45
Location: Hannover

Was thanked: 2 time(s) in 2 post(s)
Hey! I downloaded it! It looks much more precise! Great job!
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Offline Benjamin  
#10 Posted : Thursday, June 27, 2013 3:57:43 PM(UTC)
Benjamin

Medals: Admin

Joined: 8/20/2011(UTC)
Posts: 1,421
Location: Hannover

Thanks: 18 times
Was thanked: 97 time(s) in 92 post(s)
Good job, thanks for improving the example game :)
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