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Offline vickfl  
#1 Posted : Monday, October 17, 2011 10:49:47 PM(UTC)
vickfl

Joined: 10/7/2011(UTC)
Posts: 26
Location: Lübeck, SH, Germany

Thanks: 4 times
Was thanked: 2 time(s) in 2 post(s)
Hi,

just discovered some sort of a bug. If I have already an active screen and I try to add a new screen via screen.Open(), everything freezes except the framerate counter. The log shows this
Code:

07.226 Warning: Found an existing dynamic module already! This is not allowed, each module should be a singleton and only be initialized once! Existing module with all children will be removed: Scene (Name='<GeneratedScene>')
	at Delta.Utilities.Log.Warning(System.String message)
	at Delta.Engine.Dynamic.DynamicModule.Hpvwc75da0LUcNNf84(System.Object )
	at Delta.Engine.Dynamic.DynamicModule..ctor(System.String setName, System.Type setParentType)
	at Delta.Scenes.Scene.Ss27LODZx979ycuYPSh(System.Object , System.Object , System.Type )
	at Delta.Scenes.Scene..ctor(System.String setSceneName)
	at Delta.Scenes.Scene.Open(Delta.Scenes.BaseScreen setUIScreen, Delta.Scenes.BaseTheme setUITheme)
	at Delta.Scenes.Scene.JZtXXODclXljGjGvH2T(System.Object , System.Object )
	at Delta.Scenes.Scene.Open(Delta.Scenes.BaseScreen setUIScreen)
	at Delta.Scenes.UserInterfaces.Screen.jNh0B8uRgXFQypEM6Jq(System.Object )
	at Delta.Scenes.UserInterfaces.Screen.Open()
	E:\Dev\AdvancedGame1\AdvancedGame1\Screens\GameScreen.cs(117,13): at AdvancedGame1.Screens.GameScreen.GameOver()
	E:\Dev\AdvancedGame1\AdvancedGame1\Screens\GameScreen.cs(75,17): at AdvancedGame1.Screens.GameScreen.Draw()
	at Delta.Scenes.BaseScreen.i64SCB7ZQvIYKCbejbB(System.Object )
	at Delta.Scenes.BaseScreen.Run()
	at Delta.Scenes.Scene.P8JEM6DnZG1tfZugl5b(System.Object )
	at Delta.Scenes.Scene.Run()
	at Delta.Engine.Dynamic.DynamicModule.mS2ihprv5f2BB2Tjg0(System.Object )
	at Delta.Engine.Dynamic.DynamicModule.RunWithChildrenFirst()
	at Delta.Engine.Dynamic.DynamicModule.RunWithChildrenFirst()
	at Delta.Graphics.Graphic.hyjEoQzyEv6w3bSSZK(System.Object )
	at Delta.Graphics.Graphic.Run()
	at Delta.Engine.Application.xncaCDd0S1p5XCPX8NO(System.Object )
	at Delta.Engine.Application.Run()
	at Delta.Engine.Application.ScQiVqdE7toZM4I9AZf(System.Object )
	at Delta.Engine.Application.StartExecutionLoop()
	at Delta.Platforms.Windows.WindowsApplication.StartExecutionLoop()
	at Delta.Engine.Application.mrj6NZdoxikjZ0GRqD5(System.Object )
	at Delta.Engine.Application.Start(Delta.Engine.Dynamic.DynamicModule initialModule)
	E:\Dev\AdvancedGame1\AdvancedGame1\Program.cs(17,13): at AdvancedGame1.Program.Main()

07.623 Warning: The screen 'GameScreen (Name=GameScreen, Type=UIScreen)' couldn't be disposed correctly
	at Delta.Utilities.Log.Warning(System.String message)
	at Delta.Scenes.Scene.vtXmJWDNm8c44ElpEJw(System.Object )
	at Delta.Scenes.Scene.Dispose()
	at Delta.Scenes.Scene.ChangeCurrentScene()
	at Delta.Scenes.Scene.PlQD6TDXYCniX3uSRK0()
	at Delta.Scenes.Scene.Open(Delta.Scenes.BaseScreen setUIScreen, Delta.Scenes.BaseTheme setUITheme)
	at Delta.Scenes.Scene.JZtXXODclXljGjGvH2T(System.Object , System.Object )
	at Delta.Scenes.Scene.Open(Delta.Scenes.BaseScreen setUIScreen)
	at Delta.Scenes.UserInterfaces.Screen.jNh0B8uRgXFQypEM6Jq(System.Object )
	at Delta.Scenes.UserInterfaces.Screen.Open()
	E:\Dev\AdvancedGame1\AdvancedGame1\Screens\GameScreen.cs(117,13): at AdvancedGame1.Screens.GameScreen.GameOver()
	E:\Dev\AdvancedGame1\AdvancedGame1\Screens\GameScreen.cs(75,17): at AdvancedGame1.Screens.GameScreen.Draw()
	at Delta.Scenes.BaseScreen.i64SCB7ZQvIYKCbejbB(System.Object )
	at Delta.Scenes.BaseScreen.Run()
	at Delta.Scenes.Scene.P8JEM6DnZG1tfZugl5b(System.Object )
	at Delta.Scenes.Scene.Run()
	at Delta.Engine.Dynamic.DynamicModule.mS2ihprv5f2BB2Tjg0(System.Object )
	at Delta.Engine.Dynamic.DynamicModule.RunWithChildrenFirst()
	at Delta.Engine.Dynamic.DynamicModule.RunWithChildrenFirst()
	at Delta.Graphics.Graphic.hyjEoQzyEv6w3bSSZK(System.Object )
	at Delta.Graphics.Graphic.Run()
	at Delta.Engine.Application.xncaCDd0S1p5XCPX8NO(System.Object )
	at Delta.Engine.Application.Run()
	at Delta.Engine.Application.ScQiVqdE7toZM4I9AZf(System.Object )
	at Delta.Engine.Application.StartExecutionLoop()
	at Delta.Platforms.Windows.WindowsApplication.StartExecutionLoop()
	at Delta.Engine.Application.mrj6NZdoxikjZ0GRqD5(System.Object )
	at Delta.Engine.Application.Start(Delta.Engine.Dynamic.DynamicModule initialModule)
	E:\Dev\AdvancedGame1\AdvancedGame1\Program.cs(17,13): at AdvancedGame1.Program.Main()



Looking forward for a quick answer,

regards
Florian
thanks 1 user thanked vickfl for this useful post.
Judge on 10/18/2011(UTC)

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Offline Judge  
#2 Posted : Tuesday, October 18, 2011 10:46:55 AM(UTC)
Judge

Joined: 8/22/2011(UTC)
Posts: 8

Thanks: 1 times
Was thanked: 1 time(s) in 1 post(s)
Hi Florian,

thanks for your bug report, the problem was 2 conflicting code parts but the issue is now fixed and the new code will be available with the next releasee 0.9.1 in two weeks.

Kind Regards,
Judge
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