Thanks for the update. This new version is more stable. But I still have a weird problem. I don't know what I did wrong here so I need your help again.
1. After updated the engine, I built the solution in debug mode and x86 platform.
2. I started SampleBrowser and executed Blocks game.
3. I still couldn't login at the first try so I spammed the login button until it could login.
4. It told me to choose project. I pressed OK and I got this error log.
Quote:21.305 Warning: We are not connected to the content server anymore, but are still trying to grab content (have none yet). Will use fallback now, but this is still a bad error, please report it.
at Delta.ContentSystem.ContentManager.i16ZwqQy3GGZMV7qNxi(System.Object )
at Delta.ContentSystem.ContentManager.FWckseygy(Delta.Utilities.Xml.XmlNode )
at Delta.ContentSystem.ContentManager.flJRcbPVK()
at Delta.ContentSystem.ContentManager..ctor()
at Delta.Engine.Dynamic.Factory.GMPCHpI7AxiVo8aLHRo(System.Type , System.Boolean )
at Delta.Engine.Dynamic.Factory.dPmL5ZssPl(System.Type , System.Object )
at Delta.Engine.Dynamic.Factory.Create()
at Delta.ContentSystem.ContentManager.get_Instance()
at Delta.ContentSystem.ContentManager.GetAllContentMetaData(Delta.ContentSystem.ContentType contentType)
C:\DeltaEngine\PrivateBeta\ContentSystem\Rendering\ShaderData.cs(56,4): at Delta.ContentSystem.Rendering.ShaderData.Get(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags shaderFlags)
C:\DeltaEngine\PrivateBeta\Graphics\Basics\Shader.cs(198,3): at Delta.Graphics.Basics.Shader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags)
at Delta.Graphics.BaseOpenGL.BaseOpenGLShader.axHq6bhMI7U2fgwO79(System.Object , Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags )
at Delta.Graphics.BaseOpenGL.BaseOpenGLShader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags)
C:\DeltaEngine\PrivateBeta\Graphics\OpenTK\OpenTKShader.cs(43,3): at Delta.Graphics.OpenTK.OpenTKShader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags)
at Delta.Engine.Dynamic.Factory.e0xWeDIKZguUlgktUlE(System.Type , System.Reflection.BindingFlags , System.Object , System.Object , System.Object )
at Delta.Engine.Dynamic.Factory.dPmL5ZssPl(System.Type , System.Object )
at Delta.Engine.Dynamic.Factory.Create(System.Object argument)
C:\DeltaEngine\PrivateBeta\Graphics\Basics\Shader.cs(132,4): at Delta.Graphics.Basics.Shader.Create(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags shaderFlags)
C:\DeltaEngine\PrivateBeta\Rendering\Basics\Materials\Material2D.cs(46,3): at Delta.Rendering.Basics.Materials.Material2D..ctor(System.String setDiffuseMapName)
C:\DeltaEngine\PrivateBeta\Samples\Blocks\Game.cs(98,3): at Blocks.Game..ctor()
at Delta.Engine.Dynamic.Factory.GMPCHpI7AxiVo8aLHRo(System.Type , System.Boolean )
at Delta.Engine.Dynamic.Factory.dPmL5ZssPl(System.Type , System.Object )
at Delta.Engine.Dynamic.Factory.Create()
at Delta.Engine.Application.rcxWTRrFai()
at Delta.Engine.Application.pZod8nTagXfOyT0I6VJ()
at Delta.Engine.Application.Start()
C:\DeltaEngine\PrivateBeta\Samples\Blocks\Program.cs(22,4): at Blocks.Program.Main()
21.398 Warning: Error: Unable to continue application, no content data is available, file not found: Content\ContentMetaData.xml. Either make sure this application has been build by the Delta Engine Launcher or use the online services to connect to the Content Server for dynamic content downloading when developing.
at Delta.Engine.Application.awNuGYTRjwsmmd2QXZR(System.Object )
at Delta.Engine.Application.Error(System.String message, System.Object exceptionObject)
at Delta.Engine.Application.Vagi8KTBdnpkLO9obAs(System.Object , System.Object )
at Delta.Engine.Application.Error(System.String message)
at Delta.ContentSystem.ContentManager.A2TmT5QEgyQyth1IwLA(System.Object )
at Delta.ContentSystem.ContentManager.flJRcbPVK()
at Delta.ContentSystem.ContentManager..ctor()
at Delta.Engine.Dynamic.Factory.GMPCHpI7AxiVo8aLHRo(System.Type , System.Boolean )
at Delta.Engine.Dynamic.Factory.dPmL5ZssPl(System.Type , System.Object )
at Delta.Engine.Dynamic.Factory.Create()
at Delta.ContentSystem.ContentManager.get_Instance()
at Delta.ContentSystem.ContentManager.GetAllContentMetaData(Delta.ContentSystem.ContentType contentType)
C:\DeltaEngine\PrivateBeta\ContentSystem\Rendering\ShaderData.cs(56,4): at Delta.ContentSystem.Rendering.ShaderData.Get(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags shaderFlags)
C:\DeltaEngine\PrivateBeta\Graphics\Basics\Shader.cs(198,3): at Delta.Graphics.Basics.Shader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags)
at Delta.Graphics.BaseOpenGL.BaseOpenGLShader.axHq6bhMI7U2fgwO79(System.Object , Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags )
at Delta.Graphics.BaseOpenGL.BaseOpenGLShader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags)
C:\DeltaEngine\PrivateBeta\Graphics\OpenTK\OpenTKShader.cs(43,3): at Delta.Graphics.OpenTK.OpenTKShader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags)
at Delta.Engine.Dynamic.Factory.e0xWeDIKZguUlgktUlE(System.Type , System.Reflection.BindingFlags , System.Object , System.Object , System.Object )
at Delta.Engine.Dynamic.Factory.dPmL5ZssPl(System.Type , System.Object )
at Delta.Engine.Dynamic.Factory.Create(System.Object argument)
C:\DeltaEngine\PrivateBeta\Graphics\Basics\Shader.cs(132,4): at Delta.Graphics.Basics.Shader.Create(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags shaderFlags)
C:\DeltaEngine\PrivateBeta\Rendering\Basics\Materials\Material2D.cs(46,3): at Delta.Rendering.Basics.Materials.Material2D..ctor(System.String setDiffuseMapName)
C:\DeltaEngine\PrivateBeta\Samples\Blocks\Game.cs(98,3): at Blocks.Game..ctor()
at Delta.Engine.Dynamic.Factory.GMPCHpI7AxiVo8aLHRo(System.Type , System.Boolean )
at Delta.Engine.Dynamic.Factory.dPmL5ZssPl(System.Type , System.Object )
at Delta.Engine.Dynamic.Factory.Create()
at Delta.Engine.Application.rcxWTRrFai()
at Delta.Engine.Application.pZod8nTagXfOyT0I6VJ()
at Delta.Engine.Application.Start()
C:\DeltaEngine\PrivateBeta\Samples\Blocks\Program.cs(22,4): at Blocks.Program.Main()
5. I tried to execute Blocks game again and somehow it worked!
6. The problem was that I needed to login again for other projects (even if I ticked it to remember) and received above error log one time. Then for some reasons, the project could be executed without any error after this process.
7. What really weird is that I encountered above error for about 3-4 projects and now it looks like I can execute the project normally. The login screen doesn't appear anymore even if I executes the project for the first time.

But this is actually a good news.
By the way, it looks like this is really a bug. When I executed 2D simulation tutorial, I received this error. It looks like it couldn't find the physics implementation.
Quote:00.014 Warning: Failed to find any implementation for 'Delta.PhysicsEngines.Physics' and the type is not createable itself.
at Delta.Engine.Dynamic.TypeListManager.llCe6x5c7t9iM8F140L(System.Object )
at Delta.Engine.Dynamic.TypeListManager.GetImplementation(System.Type wantedType)
at Delta.Engine.Dynamic.Factory.dOpSxJIXdOWsB4g12WH(System.Object , System.Type wantedType)
at Delta.Engine.Dynamic.Factory.dPmL5ZssPl(System.Type , System.Object )
at Delta.Engine.Dynamic.Factory.Create()
at Delta.PhysicsEngines.Physics.get_Instance()
at Delta.PhysicsEngines.Physics.hylbsO4l3ZjFHe23YJr()
at Delta.PhysicsEngines.Physics.set_Gravity(Delta.Utilities.Datatypes.Vector value)
C:\DeltaEngine\PrivateBeta\PhysicsEngines\Tests2D\Tutorials.cs(22,4): at Delta.PhysicsEngines.Tests2D.Tutorials.Simple2DSimulation()
at Delta.Utilities.AssemblyHelpers.AssemblyExtractor.rDjCX11p2ZYbByNJG6F(System.Object , System.Object , System.Object )
at Delta.Utilities.AssemblyHelpers.AssemblyExtractor.TqaHM5DhPM(System.Object , System.Type , System.Object )
at Delta.Utilities.AssemblyHelpers.AssemblyExtractor.TDlpxx1VErYRfQVJkDB(System.Object , System.Type , System.Object )
at Delta.Utilities.AssemblyHelpers.AssemblyExtractor.mOqHyVGRBY(System.Object , System.Object )
at Delta.Utilities.AssemblyHelpers.AssemblyExtractor.fkPSZUiG2ZuHnfHL2Ra(System.Object , System.Object )
at Delta.Utilities.AssemblyHelpers.AssemblyExtractor.Bi6HfohrPM()
00.023 Warning: Error: The application requires the Physics class but no physics module was found.
at Delta.Engine.Application.awNuGYTRjwsmmd2QXZR(System.Object )
at Delta.Engine.Application.Error(System.String message, System.Object exceptionObject)
at Delta.Engine.Application.Vagi8KTBdnpkLO9obAs(System.Object , System.Object )
at Delta.Engine.Application.Error(System.String message)
at Delta.PhysicsEngines.Physics.HjalbS4O2mJj1h31gPA(System.Object )
at Delta.PhysicsEngines.Physics.get_Instance()
at Delta.PhysicsEngines.Physics.hylbsO4l3ZjFHe23YJr()
at Delta.PhysicsEngines.Physics.set_Gravity(Delta.Utilities.Datatypes.Vector value)
C:\DeltaEngine\PrivateBeta\PhysicsEngines\Tests2D\Tutorials.cs(22,4): at Delta.PhysicsEngines.Tests2D.Tutorials.Simple2DSimulation()
at Delta.Utilities.AssemblyHelpers.AssemblyExtractor.rDjCX11p2ZYbByNJG6F(System.Object , System.Object , System.Object )
at Delta.Utilities.AssemblyHelpers.AssemblyExtractor.TqaHM5DhPM(System.Object , System.Type , System.Object )
at Delta.Utilities.AssemblyHelpers.AssemblyExtractor.TDlpxx1VErYRfQVJkDB(System.Object , System.Type , System.Object )
at Delta.Utilities.AssemblyHelpers.AssemblyExtractor.mOqHyVGRBY(System.Object , System.Object )
at Delta.Utilities.AssemblyHelpers.AssemblyExtractor.fkPSZUiG2ZuHnfHL2Ra(System.Object , System.Object )
at Delta.Utilities.AssemblyHelpers.AssemblyExtractor.Bi6HfohrPM()