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Offline Traktor  
#1 Posted : Monday, March 5, 2012 3:12:20 PM(UTC)
Traktor

Joined: 8/22/2011(UTC)
Posts: 6

Thanks: 1 times
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For example, in the Pong sample game, I only get a black screen and all the other tests and samples are the same, I get no content at all. The logic seems to run, the sounds play in the background as well.

Warnings:

Quote:

Program: Pong v0.9.3.20
Modules: Graphic=OpenTK, Input=Windows, Audio=OpenTK, Video=, Physics=
Start Time: 2012-03-05 14:06:39
Platform: Windows, 4 CPU Cores, 32 bit (on 64 bit OS), Windows 7 v7601 Service Pack 1, Resolution: 1024, 768, VS: 2, PS: 2
User: pc (PC-PC)

00.014 Warning: Unable to find shader with flags: UI2D. Trying to use one of the 6 best matching fallback shaders (basic, line, textured, colored, 2d, 3d)
at Delta.ContentSystem.Rendering.ShaderData.Get(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags shaderFlags)
at Delta.Graphics.Basics.Shader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags)
at Delta.Graphics.BaseOpenGL.BaseOpenGLShader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags)
C:\Users\pc\Desktop\deltaengine\Graphics\OpenTK\OpenTKShader.cs(45,3): at Delta.Graphics.OpenTK.OpenTKShader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags)
at Delta.Engine.Dynamic.Factory.Create(System.Type classToCreate, System.Object argument)
at Delta.Engine.Dynamic.Factory.Create(System.Object argument)
at Delta.Graphics.Basics.Shader.Create(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags shaderFlags)
at Delta.Rendering.Basics.Materials.Material2D..ctor(System.String setDiffuseMapName)
C:\Users\pc\Desktop\deltaengine\Samples\Pong\PongGame.cs(195,4): at Pong.PongGame..ctor()
C:\Users\pc\Desktop\deltaengine\Samples\Pong\Program.cs(17,4): at Pong.Program.Main()

00.029 Warning: Failed to find content file for name 'TexturedShader2D' of type 'Shader', can only use fallback content until the content file is available. Note: This might also happen if some outdated content was just updated, this message should go away the next time you start your application.
00.116 Warning: Unable to find shader with flags: UI2D, ColoredVertices. Trying to use one of the 6 best matching fallback shaders (basic, line, textured, colored, 2d, 3d)
at Delta.ContentSystem.Rendering.ShaderData.Get(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags shaderFlags)
at Delta.Graphics.Basics.Shader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags)
at Delta.Graphics.BaseOpenGL.BaseOpenGLShader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags)
C:\Users\pc\Desktop\deltaengine\Graphics\OpenTK\OpenTKShader.cs(45,3): at Delta.Graphics.OpenTK.OpenTKShader..ctor(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags setShaderFlags)
at Delta.Engine.Dynamic.Factory.Create(System.Type classToCreate, System.Object argument)
at Delta.Engine.Dynamic.Factory.Create(System.Object argument)
at Delta.Graphics.Basics.Shader.Create(Delta.Utilities.Graphics.ShaderFeatures.ShaderFeatureFlags shaderFlags)
at Delta.Rendering.Basics.Materials.Material2DColored..ctor(System.String setDiffuseMapName)
C:\Users\pc\Desktop\deltaengine\Samples\Pong\PongGame.cs(197,4): at Pong.PongGame..ctor()
C:\Users\pc\Desktop\deltaengine\Samples\Pong\Program.cs(17,4): at Pong.Program.Main()

00.220 Warning: Failed to find content file for name 'TexturedColoredShader2D' of type 'Shader', can only use fallback content until the content file is available. Note: This might also happen if some outdated content was just updated, this message should go away the next time you start your application.
00.010 Warning: Unable to load shader Shader TexturedShader2D (Basic), we need a valid name and shader code=
00.011 Warning: Unable to load shader Shader TexturedColoredShader2D (Basic), we need a valid name and shader code=
00.100 Warning: Failed to find content file for name 'DefaultFont' of type 'Font', can only use fallback content until the content file is available. Note: This might also happen if some outdated content was just updated, this message should go away the next time you start your application.
00.107 Warning: Unable to load font data, because the font content 'DefaultFont' has no file data and also no font children!
00.155 Warning: Cannot render with uninitialized shader: Shader TexturedShader2D (Basic)
C:\Users\pc\Desktop\deltaengine\Graphics\OpenTK\OpenTKShader.cs(70,6): at Delta.Graphics.OpenTK.OpenTKShader.Render(Delta.Engine.Dynamic.RunDelegate renderDelegate)
at Delta.Rendering.MaterialManager+Layer.Render()
at Delta.Rendering.MaterialManager.W0T42MpDfHAkHoLRVEj(System.Object )
at Delta.Rendering.MaterialManager.Run()
at Delta.Engine.Dynamic.DynamicModule.qPjnqF9A2hgaSew4rs(System.Object )
at Delta.Engine.Dynamic.DynamicModule.RunWithChildrenFirst()
at Delta.Graphics.Graphic.hV0GcKe3mu1PIlQyg2(System.Object )
at Delta.Graphics.Graphic.Run()
at Delta.Engine.Application.SIYFaj6H1b8459ZaToV(System.Object )
at Delta.Engine.Application.Run()
at Delta.Engine.Application.rBpOih6Pmveo9PXHlf9(System.Object )
at Delta.Engine.Application.StartExecutionLoop()
at Delta.Platforms.Windows.WindowsApplication.gec7aiIz6Gbd06J1mAE(System.Object )
at Delta.Platforms.Windows.WindowsApplication.StartExecutionLoop()
at Delta.Engine.Application.PFWcKGEAOH0FxbvG4B(System.Object )
at Delta.Engine.Application.Start(Delta.Engine.Dynamic.DynamicModule initialModule)
C:\Users\pc\Desktop\deltaengine\Samples\Pong\Program.cs(17,4): at Pong.Program.Main()

00.233 Warning: Cannot render with uninitialized shader: Shader TexturedColoredShader2D (Basic)
C:\Users\pc\Desktop\deltaengine\Graphics\OpenTK\OpenTKShader.cs(70,6): at Delta.Graphics.OpenTK.OpenTKShader.Render(Delta.Engine.Dynamic.RunDelegate renderDelegate)
at Delta.Rendering.MaterialManager+Layer.Render()
at Delta.Rendering.MaterialManager.W0T42MpDfHAkHoLRVEj(System.Object )
at Delta.Rendering.MaterialManager.Run()
at Delta.Engine.Dynamic.DynamicModule.qPjnqF9A2hgaSew4rs(System.Object )
at Delta.Engine.Dynamic.DynamicModule.RunWithChildrenFirst()
at Delta.Graphics.Graphic.hV0GcKe3mu1PIlQyg2(System.Object )
at Delta.Graphics.Graphic.Run()
at Delta.Engine.Application.SIYFaj6H1b8459ZaToV(System.Object )
at Delta.Engine.Application.Run()
at Delta.Engine.Application.rBpOih6Pmveo9PXHlf9(System.Object )
at Delta.Engine.Application.StartExecutionLoop()
at Delta.Platforms.Windows.WindowsApplication.gec7aiIz6Gbd06J1mAE(System.Object )
at Delta.Platforms.Windows.WindowsApplication.StartExecutionLoop()
at Delta.Engine.Application.PFWcKGEAOH0FxbvG4B(System.Object )
at Delta.Engine.Application.Start(Delta.Engine.Dynamic.DynamicModule initialModule)
C:\Users\pc\Desktop\deltaengine\Samples\Pong\Program.cs(17,4): at Pong.Program.Main()


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Offline Benjamin  
#2 Posted : Monday, March 5, 2012 7:23:04 PM(UTC)
Benjamin

Medals: Admin

Joined: 8/20/2011(UTC)
Posts: 1,421
Location: Hannover

Thanks: 18 times
Was thanked: 97 time(s) in 92 post(s)
Still the same problem, no shader content was found in your Content directory. I am not sure why the server is stop sending those after a while, still has to be fixed on the server side, then it should work for you locally :(
Offline Traktor  
#3 Posted : Monday, March 5, 2012 10:46:02 PM(UTC)
Traktor

Joined: 8/22/2011(UTC)
Posts: 6

Thanks: 1 times
Was thanked: 1 time(s) in 1 post(s)
Ok sorry, I didn't know this was a known issue.
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