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Offline vickfl  
#1 Posted : Saturday, January 28, 2012 3:22:49 PM(UTC)
vickfl

Joined: 10/7/2011(UTC)
Posts: 26
Location: Lübeck, SH, Germany

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Hey guys,

is there any "proper" way to create a Material2DColored programmatically/at runtime? I'm using a byte array and would like to create a Texture or whatever so that it can be rendered, like the good old XNA Texture.SetData().
Is this possible or do I have to write some sort of a hack?


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Offline Benjamin  
#2 Posted : Saturday, January 28, 2012 11:03:28 PM(UTC)
Benjamin

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